The Land of Roar
By Jenny McLachlan
Grandad vanishes into Roar, forcing bickering twins to face a terrifying scarecrow.
Pageticker community rating
Average score: 4.78
From 40 readers
What do our readers think of The Land of Roar? (Generated from the text of reviews of the book)
Children enjoy the exciting adventure, funny characters and wonderfully wild mix of dragons, mermaids and other magical creatures, and many love the reminder to keep imagining. Some children find Crowky and the scarecrow scenes quite scary, while others feel the story is aimed at younger readers.
What does the Pageticker team say about The Land of Roar?
The Land of Roar is a warm, imaginative adventure that throws dragons, mermaids, ninja wizards and a decidedly unsettling scarecrow into the attic. Jenny McLachlan captures both the excitement of make believe and the awkwardness of growing up. It's the first book in a series too, so if readers enjoy this book, they'll have a further four books afterwards to enjoy!
Genres
What is The Land of Roar about?
When eleven-year-old twins Arthur and Rose revisit their grandad's attic, they rediscover Roar, the imaginary world they created as children. But when Grandad is mysteriously pulled into Roar, the twins must embark on a thrilling adventure filled with dragons, mermaids, and ninja wizards to rescue him from the sinister scarecrow, Crowky. Along the way, they confront their fears and rekindle their bond, realising that the magic of childhood imagination is more real than they ever believed.
About the author
Jenny McLachlan is a popular British author who loves writing fun and exciting stories for children. She is best known for her magical book series 'The Land of Roar', where adventure and imagination come alive. Jenny enjoys visiting schools and sharing her love of books with young readers, inspiring them to create their own stories.
Discussion ideas around The Land of Roar
Growing up: Rose and Arthur are changing in different ways as they get older. What do you think they each gain and lose when they begin to leave their childhood games behind?
The power of imagination: Roar begins as a world created by the twins. What does the story suggest imagination can help us do when real life feels difficult or frightening?
Bravery and fear: Arthur and Rose face creatures and situations that scare them. Which kind of bravery do you think matters most in the story: feeling confident, asking for help or carrying on while frightened?
Family bonds: How does the adventure change the twins’ relationship with each other and with Grandad? What helps families stay close when people begin to grow apart?
Creating a world: If you invented your own land like Roar, what would you put in it, and what rules would your world have?
Pages
304 pages
Reading age
Junior (8-13)
This edition
2019
First published
2019
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