Alex Rider: Stormbreaker
By Anthony Horowitz
Alex’s not-so-boring first mission uncovers a chilling secret behind Britain’s newest school computers.
Pageticker community rating
Average score: 4.6
From 20 readers
What do our readers think of Alex Rider: Stormbreaker? (Generated from the text of reviews of the book)
Children enjoy the fast action, dangerous missions, gadgets and Alex’s bravery, and many find the books difficult to put down.
What does the Pageticker team say about Alex Rider: Stormbreaker?
Alex Rider Missions 1-4 is a brisk, gadget packed introduction to Anthony Horowitz’s hugely popular young spy series, with Alex facing elite schools, international villains and enough peril to make a sensible adult reach for the sofa cushion. The stories are wildly entertaining and easy to race through. It's best suited to confident readers aged around 10 and up.
Genres
What is Alex Rider: Stormbreaker about?
After his uncle's mysterious death, fourteen-year-old Alex Rider is thrust into the world of espionage. Recruited by MI6, he undergoes intense training and is equipped with special gadgets. His first mission: infiltrate the operations of billionaire Herod Sayle, who plans to distribute free Stormbreaker computers to schools across Britain. Alex soon discovers a sinister plot that threatens the lives of thousands, and it's up to him to stop it.
About the author
Anthony Horowitz is a popular author from England who has written many exciting books for children and young people. He is best known for the Alex Rider series, which follows a teenage spy on thrilling adventures. Anthony loves telling stories full of mystery and action that keep readers on the edge of their seats.
Discussion ideas around Alex Rider: Stormbreaker
A reluctant spy: How does Alex change when he is pulled into MI6's world, and which parts of his personality help him survive?
Trust and secrets: Alex discovers that the adults around him have hidden important truths. Who does he trust, and what makes someone seem trustworthy?
Gadgets and ingenuity: Which of Alex's gadgets is most useful, and would clever thinking or special equipment matter more in a dangerous mission?
Power and responsibility: Herod Sayle uses his wealth and technology to influence schools across Britain. What responsibilities should powerful people have when they create something meant to help others?
Adventure versus reality: Which parts of Alex's mission feel believable and which seem exaggerated, and how does that affect your enjoyment of the story?
Pages
240 pages
Reading age
Older Junior (10-15)
This edition
2006
First published
2000
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